Game World
How the world is built.
Last updated
How the world is built.
Last updated
Explv provides an excellent tool for browsing the world map.
The world is structured as follows:
Structure | Size | Description |
---|---|---|
In the image above, the blue grid represents Region borders, and the shaded light blue square represents the loaded Scene. Scenes span multiple regions, but do not necessarily fully enclose all of those regions. The large white numbers are region IDs, which can be resolved using any coordinate contained within that region:
For example, using the Lumbridge teleport spot (3221, 3219):
Region
64x64
A portion of the game map.
Chunk
8x8
A portion of a Region.
Scene
104x104
The portion of the map that is currently loaded.
Coordinate
1x1
A position on the map.